Struct Unlit.SurfaceData
Namespace: UnityEngine.Experimental.Rendering.HDPipeline
Syntax
[GenerateHLSL(PackingRules.Exact, false, false, true, 300, false, false)]
public struct SurfaceData
Fields
color
Declaration
[MaterialSharedPropertyMapping(MaterialSharedProperty.Albedo)]
[SurfaceDataAttributes("Color", false, true)]
public Vector3 color
Field Value
| Type | Description |
|---|---|
| Vector3 |