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    Custom post-processing

    The Universal Render Pipeline (URP) provides a variety of pre-built post-processing effects that you can adjust to create a particular visual effect or style. URP also lets you create custom post-processing effects using the Full Screen Pass Renderer Feature. For example, you can implement a grayscale effect to indicate when a player has run out of health.

    Scene with no post-processing effects.
    Scene with no post-processing effects.

    Scene with grayscale custom post-processing effect.
    Scene with grayscale custom post-processing effect.

    The following page describes how to create a custom post-processing effect using the Full Screen Pass Renderer Feature.

    • How to create a custom post-processing effect.
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    on 07 July 2023