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    Struct PostProcessingData

    Settings used for Post Processing.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public struct PostProcessingData

    Properties

    gradingMode

    The ColorGradingMode to use.

    Declaration
    public readonly ref ColorGradingMode gradingMode { get; }
    Property Value
    Type Description
    ColorGradingMode
    See Also
    ColorGradingMode

    lutSize

    The size of the Look Up Table (LUT)

    Declaration
    public readonly ref int lutSize { get; }
    Property Value
    Type Description
    Int32

    supportDataDrivenLensFlare

    Returns true if Data Driven Lens Flare are supported by this asset, false otherwise.

    Declaration
    public readonly ref bool supportDataDrivenLensFlare { get; }
    Property Value
    Type Description
    Boolean

    supportScreenSpaceLensFlare

    Returns true if Screen Space Lens Flare are supported by this asset, false otherwise.

    Declaration
    public readonly ref bool supportScreenSpaceLensFlare { get; }
    Property Value
    Type Description
    Boolean

    useFastSRGBLinearConversion

    True if fast approximation functions are used when converting between the sRGB and Linear color spaces, false otherwise.

    Declaration
    public readonly ref bool useFastSRGBLinearConversion { get; }
    Property Value
    Type Description
    Boolean
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