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    Class Bloom

    Inheritance
    System.Object
    Bloom
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    public sealed class Bloom : VolumeComponent, IPostProcessComponent

    Fields

    clamp

    Declaration
    public MinFloatParameter clamp
    Field Value
    Type Description
    MinFloatParameter

    dirtIntensity

    Declaration
    public MinFloatParameter dirtIntensity
    Field Value
    Type Description
    MinFloatParameter

    dirtTexture

    Declaration
    public TextureParameter dirtTexture
    Field Value
    Type Description
    TextureParameter

    highQualityFiltering

    Declaration
    public BoolParameter highQualityFiltering
    Field Value
    Type Description
    BoolParameter

    intensity

    Declaration
    public MinFloatParameter intensity
    Field Value
    Type Description
    MinFloatParameter

    scatter

    Declaration
    public ClampedFloatParameter scatter
    Field Value
    Type Description
    ClampedFloatParameter

    threshold

    Declaration
    public MinFloatParameter threshold
    Field Value
    Type Description
    MinFloatParameter

    tint

    Declaration
    public ColorParameter tint
    Field Value
    Type Description
    ColorParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    System.Boolean
    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    System.Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()
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