Struct RenderMeshFlippedWindingTag | Hybrid Renderer | 0.5.2-preview.4
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    Struct RenderMeshFlippedWindingTag

    Namespace: Unity.Rendering
    Syntax
    public struct RenderMeshFlippedWindingTag : IComponentData

    Extension Methods

    JobNativeMultiHashMapVisitKeyMutableValue.Schedule<TJob, TKey, TValue>(TJob, NativeMultiHashMap<TKey, TValue>, Int32, JobHandle)
    JobNativeMultiHashMapVisitKeyValue.Schedule<TJob, TKey, TValue>(TJob, NativeMultiHashMap<TKey, TValue>, Int32, JobHandle)
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