Class NoneFractalType | Package Manager UI website
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    Class NoneFractalType

    A FractalType implementation for a fractal that does nothing. This will give you raw noise values from the "first" fractal (from Fractal Brownian Motion, for instance) when used

    Inheritance
    System.Object
    FractalType<NoneFractalType>
    NoneFractalType
    Inherited Members
    FractalType<NoneFractalType>.GetDefaultSerializedString()
    FractalType<NoneFractalType>.SetupMaterial(Material, String)
    FractalType<NoneFractalType>.DoGUI(String)
    FractalType<NoneFractalType>.ToSerializedString(Object)
    FractalType<NoneFractalType>.FromSerializedString(String)
    Namespace: UnityEditor.Experimental.TerrainAPI
    Syntax
    public class NoneFractalType : FractalType<NoneFractalType>, IFractalType

    Methods

    GetDescription()

    Declaration
    public override FractalTypeDescriptor GetDescription()
    Returns
    Type Description
    FractalTypeDescriptor
    Overrides
    UnityEditor.Experimental.TerrainAPI.FractalType<UnityEditor.Experimental.TerrainAPI.NoneFractalType>.GetDescription()
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