Class PointerExitCallbackCheck
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Global Namespace
Syntax
public class PointerExitCallbackCheck : MonoBehaviour, IPointerExitHandler, IEventSystemHandler
Properties
pointerData
Declaration
public PointerEventData pointerData { get; }
Property Value
Type | Description |
---|---|
PointerEventData |
Methods
OnPointerExit(PointerEventData)
Declaration
public void OnPointerExit(PointerEventData eventData)
Parameters
Type | Name | Description |
---|---|---|
PointerEventData | eventData |