Class EventSystemEditor
Inherited Members
UnityEditor.Editor.MoveNextTarget()
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEditor.EventSystems
Syntax
[CustomEditor(typeof(EventSystem), true)]
public class EventSystemEditor : Editor, IPreviewable, IToolModeOwner
Properties
previewLabelStyle
Declaration
protected GUIStyle previewLabelStyle { get; }
Property Value
| Type | Description |
|---|---|
| GUIStyle |
Methods
HasPreviewGUI()
Declaration
public override bool HasPreviewGUI()
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()
Overrides
OnPreviewGUI(Rect, GUIStyle)
Declaration
public override void OnPreviewGUI(Rect rect, GUIStyle background)
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | rect | |
| GUIStyle | background |
Overrides
RequiresConstantRepaint()
Declaration
public override bool RequiresConstantRepaint()
Returns
| Type | Description |
|---|---|
| Boolean |