Enum EventTriggerType
This class is capable of triggering one or more remote functions from a specified event. Usage: Attach it to an object with a collider, or to a GUI Graphic of your choice. NOTE: Doing this will make this object intercept ALL events, and no event bubbling will occur from this object!
Namespace: UnityEngine.EventSystems
Syntax
public enum EventTriggerType
Fields
| Name | Description | Value |
|---|---|---|
| PointerEnter | Intercepts a IPointerEnterHandler.OnPointerEnter. |
0 |
| PointerExit | Intercepts a IPointerExitHandler.OnPointerExit. |
1 |
| PointerDown | Intercepts a IPointerDownHandler.OnPointerDown. |
2 |
| PointerUp | Intercepts a IPointerUpHandler.OnPointerUp. |
3 |
| PointerClick | Intercepts a IPointerClickHandler.OnPointerClick. |
4 |
| Drag | Intercepts a IDragHandler.OnDrag. |
5 |
| Drop | Intercepts a IDropHandler.OnDrop. |
6 |
| Scroll | Intercepts a IScrollHandler.OnScroll. |
7 |
| UpdateSelected | Intercepts a IUpdateSelectedHandler.OnUpdateSelected. |
8 |
| Select | Intercepts a ISelectHandler.OnSelect. |
9 |
| Deselect | Intercepts a IDeselectHandler.OnDeselect. |
10 |
| Move | Intercepts a IMoveHandler.OnMove. |
11 |
| InitializePotentialDrag | Intercepts IInitializePotentialDrag.InitializePotentialDrag. |
12 |
| BeginDrag | Intercepts IBeginDragHandler.OnBeginDrag. |
13 |
| EndDrag | Intercepts IEndDragHandler.OnEndDrag. |
14 |
| Submit | Intercepts ISubmitHandler.Submit. |
15 |
| Cancel | Intercepts ICancelHandler.OnCancel. |
16 |