Delegate ExecuteEvents.EventFunction<T1>
Namespace: UnityEngine.EventSystems
Syntax
public delegate void EventFunction<T1>(T1 handler, BaseEventData eventData);
Parameters
| Type | Name | Description |
|---|---|---|
| T1 | handler | |
| BaseEventData | eventData |
Type Parameters
| Name | Description |
|---|---|
| T1 |