Interface IDropHandler
Interface to implement if you wish to receive OnDrop callbacks.
Namespace: UnityEngine.EventSystems
Syntax
public interface IDropHandler : IEventSystemHandlerRemarks
Criteria for this event is implementation dependent. For example see StandAloneInputModule.
Examples
using UnityEngine;
using UnityEngine.EventSystems;
public class DropMe : MonoBehaviour, IDropHandler
{
    public void OnDrop(PointerEventData data)
    {
        if (data.pointerDrag != null)
        {
            Debug.Log ("Dropped object was: "  + data.pointerDrag);
        }
    }
}Methods
OnDrop(PointerEventData)
Called by a BaseInputModule on a target that can accept a drop.
Declaration
void OnDrop(PointerEventData eventData)Parameters
| Type | Name | Description | 
|---|---|---|
| PointerEventData | eventData |