Enum PointerEventData.FramePressState
The state of a press for the given frame.
Namespace: UnityEngine.EventSystems
Syntax
public enum FramePressState
Fields
Name | Description | Value |
---|---|---|
Pressed | Button was pressed this frame. |
0 |
Released | Button was released this frame. |
1 |
PressedAndReleased | Button was pressed and released this frame. |
2 |
NotChanged | Same as last frame. |
3 |