Class Outline
Inheritance
Outline
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEngine.UI
Syntax
[AddComponentMenu("UI/Effects/Outline", 81)]
public class Outline : Shadow, IMeshModifier
Constructors
Outline()
Declaration
protected Outline()
Methods
ModifyMesh(VertexHelper)
Declaration
public override void ModifyMesh(VertexHelper vh)
Parameters
| Type | Name | Description |
|---|---|---|
| VertexHelper | vh |