docs.unity.cn
    Show / Hide Table of Contents

    Struct SpriteState

    Namespace: UnityEngine.UI
    Syntax
    [Serializable]
    public struct SpriteState : IEquatable<SpriteState>

    Properties

    disabledSprite

    Disabled sprite.

    Declaration
    public Sprite disabledSprite { get; set; }
    Property Value
    Type Description
    Sprite

    highlightedSprite

    Highlighted sprite.

    Declaration
    public Sprite highlightedSprite { get; set; }
    Property Value
    Type Description
    Sprite

    pressedSprite

    Pressed sprite.

    Declaration
    public Sprite pressedSprite { get; set; }
    Property Value
    Type Description
    Sprite

    selectedSprite

    Selected sprite.

    Declaration
    public Sprite selectedSprite { get; set; }
    Property Value
    Type Description
    Sprite

    Methods

    Equals(SpriteState)

    Declaration
    public bool Equals(SpriteState other)
    Parameters
    Type Name Description
    SpriteState other
    Returns
    Type Description
    Boolean
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 12 June 2023