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Visual Scripting 1.9.0

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    Interface IReorderableListAdaptor

    Adaptor allowing reorderable list control to interface with list data.

    Namespace: Unity.VisualScripting.ReorderableList
    Syntax
    public interface IReorderableListAdaptor

    Properties

    Count

    Gets count of elements in list.

    Declaration
    int Count { get; }
    Property Value
    Type Description
    Int32

    Methods

    Add()

    Add new element at end of list.

    Declaration
    void Add()

    BeginGUI()

    Occurs before any list items are drawn.

    Declaration
    void BeginGUI()
    Remarks

    This method is only used to handle GUI repaint events.

    CanDrag(Int32)

    Determines whether an item can be reordered by dragging mouse.

    Declaration
    bool CanDrag(int index)
    Parameters
    Type Name Description
    Int32 index

    Zero-based index for list element.

    Returns
    Type Description
    Boolean

    A value of true if item can be dragged; otherwise false.

    Remarks

    This should be a light-weight method since it will be used to determine whether grab handle should be included for each item in a reorderable list.

    Please note that returning a value of false does not prevent movement on list item since other draggable items can be moved around it.

    CanRemove(Int32)

    Determines whether an item can be removed from list.

    Declaration
    bool CanRemove(int index)
    Parameters
    Type Name Description
    Int32 index

    Zero-based index for list element.

    Returns
    Type Description
    Boolean

    A value of true if item can be removed; otherwise false.

    Remarks

    This should be a light-weight method since it will be used to determine whether remove button should be included for each item in list.

    This is redundant when HideRemoveButtons is specified.

    Clear()

    Clear all elements from list.

    Declaration
    void Clear()

    DrawItem(Rect, Int32)

    Draws main interface for a list item.

    Declaration
    void DrawItem(Rect position, int index)
    Parameters
    Type Name Description
    Rect position

    Position in GUI.

    Int32 index

    Zero-based index of array element.

    Remarks

    This method is used to handle all GUI events.

    DrawItemBackground(Rect, Int32)

    Draws background of a list item.

    Declaration
    void DrawItemBackground(Rect position, int index)
    Parameters
    Type Name Description
    Rect position

    Total position of list element in GUI.

    Int32 index

    Zero-based index of array element.

    Remarks

    This method is only used to handle GUI repaint events.

    Background of list item spans a slightly larger area than the main interface that is drawn by DrawItem(Rect, Int32) since it is drawn behind the grab handle.

    Duplicate(Int32)

    Duplicate existing element.

    Declaration
    void Duplicate(int index)
    Parameters
    Type Name Description
    Int32 index

    Zero-based index of list element.

    Remarks

    Consider using the ICloneable interface to duplicate list elements where appropriate.

    EndGUI()

    Occurs after all list items have been drawn.

    Declaration
    void EndGUI()
    Remarks

    This method is only used to handle GUI repaint events.

    GetItemHeight(Int32)

    Gets height of list item in pixels.

    Declaration
    float GetItemHeight(int index)
    Parameters
    Type Name Description
    Int32 index

    Zero-based index of array element.

    Returns
    Type Description
    Single

    Measurement in pixels.

    Insert(Int32)

    Insert new element at specified index.

    Declaration
    void Insert(int index)
    Parameters
    Type Name Description
    Int32 index

    Zero-based index for list element.

    Move(Int32, Int32)

    Move element from source index to destination index.

    Declaration
    void Move(int sourceIndex, int destIndex)
    Parameters
    Type Name Description
    Int32 sourceIndex

    Zero-based index of source element.

    Int32 destIndex

    Zero-based index of destination element.

    Remove(Int32)

    Remove element at specified index.

    Declaration
    void Remove(int index)
    Parameters
    Type Name Description
    Int32 index

    Zero-based index of list element.

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    In This Article
    • Properties
      • Count
    • Methods
      • Add()
      • BeginGUI()
      • CanDrag(Int32)
      • CanRemove(Int32)
      • Clear()
      • DrawItem(Rect, Int32)
      • DrawItemBackground(Rect, Int32)
      • Duplicate(Int32)
      • EndGUI()
      • GetItemHeight(Int32)
      • Insert(Int32)
      • Move(Int32, Int32)
      • Remove(Int32)
    • Extension Methods
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