Struct SerializableGuid
A Guid that can be serialized by Unity.
Implements
Inherited Members
Namespace: Unity.XR.CoreUtils
Assembly: solution.dll
Syntax
[Serializable]
public struct SerializableGuid : IEquatable<SerializableGuid>
Remarks
The 128-bit Guid
is stored as two 64-bit ulongs. See the creation utility,
SerializableGuidUtil, for additional information.
Constructors
| Name | Description |
|---|---|
| SerializableGuid(ulong, ulong) | Constructs a SerializableGuid from two 64-bit |
Properties
| Name | Description |
|---|---|
| Empty | Represents |
| Guid | Reconstructs the |
Methods
| Name | Description |
|---|---|
| Equals(object) | Checks if this SerializableGuid is equal to an object. |
| Equals(SerializableGuid) | Check if this SerializableGuid is equal to another SerializableGuid. |
| GetHashCode() | Gets the hash code for this SerializableGuid. |
| ToString() | Generates a string representation of the |
| ToString(string) | Generates a string representation of the |
| ToString(string, IFormatProvider) | Generates a string representation of the |
Operators
| Name | Description |
|---|---|
| operator ==(SerializableGuid, SerializableGuid) | Perform an equality operation on two SerializableGuids. |
| operator !=(SerializableGuid, SerializableGuid) | Perform an inequality operation on two SerializableGuids. |