Namespace UnityEngine.XR.Hands.ProviderImplementation
Classes
XRHandProviderUtility
Utility methods for a provider to a XRHandSubsystem.
XRHandProviderUtility.SubsystemUpdater
Use this with your provider (if hand-tracking is enabled in your
build settings) to have the subsystem automatically update. Users
can subscribe to handsUpdated to
respond to updates instead of waiting until a following update step.
Makes use of UnityEngine.LowLevel.PlayerLoop
to insert this
automatic update at the beginning of the EarlyUpdate.XRUpdate
loop.
XRHandSubsystemProvider
Methods to implement by the implementing provider for an XRHandSubsystem.