Method SetAngularVelocity
SetAngularVelocity(ref XRHandJoint, Vector3)
Sets the velocity that can be retrieved from TryGetAngularVelocity(out Vector3) and sets the flag for that data to be valid.
Declaration
public static void SetAngularVelocity(this ref XRHandJoint joint, Vector3 angularVelocity)Parameters
| Type | Name | Description | 
|---|---|---|
| XRHandJoint | joint | The invoking joint for this extension method. To call this method,
call  | 
| Vector3 | angularVelocity | The angular velocity to set for the  | 
Remarks
After manipulating data for a particular joint, be sure to assign it back to the array you got it from, as you can only manipulate copies of objects from a NativeArray.