docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Field preprocessJoints

    This is called after the subsystem retrieves joint data from the provider, and before and IXRHandProcessors' ProcessJoints(XRHandSubsystem, UpdateSuccessFlags, UpdateType) are called.

    Namespace: UnityEngine.XR.Hands
    Assembly: solution.dll
    Syntax
    public Action<XRHandSubsystem, XRHandSubsystem.UpdateSuccessFlags, XRHandSubsystem.UpdateType> preprocessJoints
    Returns
    Type Description
    Action<XRHandSubsystem, XRHandSubsystem.UpdateSuccessFlags, XRHandSubsystem.UpdateType>
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)