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    Interface IXRHandProcessor

    Derive from this interface with a class to intercept and alter hand and joint data. Register your processor with RegisterProcessor<TProcessor>(TProcessor).

    Namespace: UnityEngine.XR.Hands.Processing
    Assembly: solution.dll
    Syntax
    public interface IXRHandProcessor

    Properties

    Name Description
    callbackOrder

    Returns the relative callback order for the ProcessJoints(XRHandSubsystem, UpdateSuccessFlags, UpdateType) callback. Callbacks with lower values are called before callbacks with higher values.

    Methods

    Name Description
    ProcessJoints(XRHandSubsystem, UpdateSuccessFlags, UpdateType)

    Called after preprocessJoints is invoked and before updatedHands is invoked. Use extension methods to XRHandSubsystem, XRHand, and XRHandJoint in XRHandProcessingUtility to modify hand and joint data.

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