Interface IXRHandProcessor
Derive from this interface with a class to intercept and alter
hand and joint data. Register your processor with
RegisterProcessor<TProcessor>(TProcessor).
Namespace: UnityEngine.XR.Hands.Processing
Assembly: solution.dll
Syntax
public interface IXRHandProcessor
Properties
| Name | Description |
|---|---|
| callbackOrder | Returns the relative callback order for the ProcessJoints(XRHandSubsystem, UpdateSuccessFlags, UpdateType) callback. Callbacks with lower values are called before callbacks with higher values. |
Methods
| Name | Description |
|---|---|
| ProcessJoints(XRHandSubsystem, UpdateSuccessFlags, UpdateType) | Called after preprocessJoints is invoked and before updatedHands is invoked. Use extension methods to XRHandSubsystem, XRHand, and XRHandJoint in XRHandProcessingUtility to modify hand and joint data. |