Class XRInputDeviceVector3ValueReader
A ScriptableObject that provides a Vector3 value from a device from the XR input subsystem as defined by its characteristics and feature usage string. Intended to be used with an XRInputValueReader as its object reference.
Inheritance
XRInputDeviceVector3ValueReader
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs.Readers
Assembly: solution.dll
Syntax
[HelpURL("https://docs.unity.cn/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Inputs.Readers.XRInputDeviceVector3ValueReader.html")]
[CreateAssetMenu(fileName = "XRInputDeviceVector3ValueReader", menuName = "XR/Input Value Reader/Vector3")]
public class XRInputDeviceVector3ValueReader : XRInputDeviceValueReader<Vector3>, IXRInputValueReader<Vector3>, IXRInputValueReader
Methods
| Name | Description |
|---|---|
| ReadValue() | Read the current value from the input source. |
| TryReadValue(out Vector3) | Try to read the current value from the input source. |