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    Class TwoHandedGrabMoveProvider

    Allows the user to combine two GrabMoveProvider instances for locomotion. This allows the user to translate, scale, and rotate themselves counter to transformations of the line segment between both hands.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LocomotionProvider
    ConstrainedMoveProvider
    TwoHandedGrabMoveProvider
    Inherited Members
    ConstrainedMoveProvider.enableFreeXMovement
    ConstrainedMoveProvider.enableFreeYMovement
    ConstrainedMoveProvider.enableFreeZMovement
    ConstrainedMoveProvider.useGravity
    ConstrainedMoveProvider.transformation
    ConstrainedMoveProvider.Update()
    LocomotionProvider.mediator
    LocomotionProvider.transformationPriority
    LocomotionProvider.locomotionState
    LocomotionProvider.isLocomotionActive
    LocomotionProvider.canStartMoving
    LocomotionProvider.locomotionStarted
    LocomotionProvider.locomotionEnded
    LocomotionProvider.beforeStepLocomotion
    LocomotionProvider.Awake()
    LocomotionProvider.TryPrepareLocomotion()
    LocomotionProvider.TryStartLocomotionImmediately()
    LocomotionProvider.TryEndLocomotion()
    LocomotionProvider.OnLocomotionStarting()
    LocomotionProvider.OnLocomotionEnding()
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation)
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation, int)
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
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    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
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    MonoBehaviour.useGUILayout
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    Object.Destroy(Object, float)
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    Namespace: UnityEngine.XR.Interaction.Toolkit
    Assembly: solution.dll
    Syntax
    [DefaultExecutionOrder(-209)]
    [AddComponentMenu("XR/Locomotion/Two-Handed Grab Move Provider", 11)]
    [HelpURL("https://docs.unity.cn/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.TwoHandedGrabMoveProvider.html")]
    public class TwoHandedGrabMoveProvider : ConstrainedMoveProvider

    Properties

    Name Description
    enableRotation

    Controls whether to enable yaw rotation of the user.

    enableScaling

    Controls whether to enable uniform scaling of the user.

    leftGrabMoveProvider

    The left hand grab move instance which will be used as one half of two-handed locomotion.

    maximumScale

    The maximum user scale allowed.

    minimumScale

    The minimum user scale allowed.

    moveFactor

    The ratio of actual movement distance to controller movement distance.

    overrideSharedSettingsOnInit

    Controls whether to override the settings for individual handed providers with this provider's settings on initialization.

    requireTwoHandsForTranslation

    Controls whether translation requires both grab move inputs to be active.

    rightGrabMoveProvider

    The right hand grab move instance which will be used as one half of two-handed locomotion.

    rotateTransformation

    The transformation that is used by this component to apply rotation movement.

    scaleTransformation

    The transformation that is used by this component to apply scaling.

    Methods

    Name Description
    ComputeDesiredMove(out bool)

    Determines how much to move the rig.

    MoveRig(Vector3)

    Creates a locomotion event to move the rig by translationInWorldSpace, and optionally restricts movement along each axis and applies gravity.

    OnDisable()

    See MonoBehaviour.

    OnEnable()

    See MonoBehaviour.

    See Also

    GrabMoveProvider
    LocomotionProvider
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