EditorGUIUtility.TrIconContent

Declaration

public static GUIContent TrIconContent(string iconName, string tooltip);

Declaration

public static GUIContent TrIconContent(Texture icon, string tooltip);

Parameters

iconName The name of the icon.
tooltip The tooltip to display when the cursor hovers over the icon.
icon The icon to associate with the GUIContent.image.

Description

Gets the GUIContent from Unity built-in resources with the given information or creates a GUIContent for a GUI element.

The icon is loaded with a localized tooltip.

Typically, the icon from `Assets/Editor Default Resources/Icons` is fetched using the icon name. Only the name of the icon, without the .png extension is needed.


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