| AddCursorRect | Add a custom mouse pointer to a control. |
| CommandEvent | Creates an event that can be sent to another window. |
| DrawColorSwatch | Draw a color swatch. |
| DrawCurveSwatch | Draw a curve swatch. |
| DrawRegionSwatch | Draw swatch with a filled region between two SerializedProperty curves. |
| FindTexture | Get a texture from its source filename. |
| GetBuiltinSkin | Get one of the built-in GUI skins, which can be the game view, inspector or Scene view skin as chosen by the parameter. |
| GetFlowLayoutedRects | Layout list of string items left to right, top to bottom in the given area. |
| GetIconForObject | Gets the custom icon associated with an object. Only GameObjects and MonoScripts have associated custom icons. |
| GetIconSize | Get the size that has been set using SetIconSize. |
| GetMainWindowPosition | Returns position of Unity Editor's main window. |
| GetObjectPickerControlID | The controlID of the currently showing object picker. |
| GetObjectPickerObject | The object currently selected in the object picker. |
| HasObjectThumbnail | Does a given class have per-object thumbnails? |
| IconContent | Fetch the GUIContent from the Unity builtin resources with the given name. |
| IsDisplayReferencedByCameras | Check if any enabled camera can render to a particular display. |
| Load | Load a built-in resource. |
| LoadRequired | Load a required built-in resource. |
| LookLikeControls | Make all EditorGUI look like regular controls. |
| ObjectContent | Return a GUIContent object with the name and icon of an Object. |
| PingObject | Ping an object in the Scene like clicking it in an inspector. |
| PixelsToPoints | Convert from pixel space to point space. |
| PointsToPixels | Convert from point space to pixel space. |
| QueueGameViewInputEvent | Send an input event into the game. |
| SetIconForObject | Sets a custom icon to associate with a GameObject or MonoScript. The custom icon is displayed in the Scene view and the Inspector. |
| SetIconSize | Set icons rendered as part of GUIContent to be rendered at a specific size. |
| SetMainWindowPosition | Sets position of Unity Editor's main window. |
| ShowObjectPicker | Show the object picker from code. |
| TrIconContent | Gets the GUIContent from Unity built-in resources with the given information or creates a GUIContent for a GUI element.The icon is loaded with a localized tooltip. Typically, the icon from `Assets/Editor Default Resources/Icons` is fetched using the icon name. Only the name of the icon, without the .png extension is needed. |
| TrTextContent | Gets the GUIContent from the Unity built-in resources with the given key or creates a GUIContent for a GUI element.The text and the tooltip are localized and loaded with an icon.Typically, the icon from `Assets/Editor Default Resources/Icons` is fetched using the icon name. Only the name of the icon, without the .png extension is needed. |
| TrTextContentWithIcon | Gets the GUIContent from Unity built-in resources with the given information or creates a GUIContent for a GUI element.The text and the tooltip are localized and loaded with an icon.Typically, the icon from `Assets/Editor Default Resources/Icons` is fetched using the icon name. Only the name of the icon, without the .png extension is needed.If a message type is specified instead of an icon or an icon name, the GUIContent.image is the icon associated with that message type. |