要传递到输出的回声信号音量。范围从 0.0 到 1.0。默认值为 1.0。
using UnityEngine; using System.Collections;
[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioEchoFilter))] public class ExampleClass : MonoBehaviour { void Start() { GetComponent<AudioEchoFilter>().wetMix = 1.0F; GetComponent<AudioEchoFilter>().dryMix = 1.0F; } }