Version: 2020.2
public float indirectScale ;

描述

Multiplies the intensity of of indirect lighting in lightmaps. (Editor only).

The range is 0 through 5. The default value is 1. A value of greater than 1 increases the brightness of indirect lighting in lightmaps, and a value of less than 1 reduces the brightness of indirect lighting in lightmaps.

This setting affects lightmaps generated by both the Baked Global Illumination system and the Realtime Global Illumination system.

When Unity serializes this LightingSettings object as a Lighting Settings Asset, this property corresponds to the Indirect Intensity property in the Lighting Settings Asset Inspector.

See Also: Lighting Settings Asset.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961