Version: 2020.2

Time.fixedTimeAsDouble

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public static double fixedTimeAsDouble ;

描述

最近一次 FixedUpdate 已启动的时间(只读)。此为自游戏启动以来的时间(以秒为单位)。

Fixed time is updated in regular intervals (equal to fixedDeltaTime) until timeAsDouble property is reached. Double precision version of fixedTime. This offers more precision than a float or single value, particularly over extended periods of real-world time. In almost all cases, choose the fixedTimeAsDouble equivalent over fixedTime.

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