Version: 2020.3

Time.timeSinceLevelLoadAsDouble

切换到手册
public static double timeSinceLevelLoadAsDouble ;

描述

The double precision time since this frame started (Read Only). This is the time in seconds since the last non-additive scene has finished loading.

此为自加载上一个关卡以来的时间(以秒为单位)(只读)。

Double precision version of timeSinceLevelLoad. This offers more precision than a float or single value, particularly over extended periods of real-world time. In almost all cases, use the timeSinceLevelLoadAsDouble equivalent over timeSinceLevelLoad.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961