Version: 2021.1

AssetDatabase.GetTextMetaFilePathFromAssetPath

切换到手册
public static string GetTextMetaFilePathFromAssetPath (string path);

参数

path 资源的路径。

返回

string The path to the .meta text file or an empty string if the file does not exist.

描述

获取与资源关联的 .meta 文本文件的路径。

using UnityEngine;
using UnityEditor;

public class AssetDatabaseExamples { [MenuItem("AssetDatabase/Get Meta file path of Animations")] static void GetMetaFilePathOfAllAnimations()

{ //This will create a list of file paths of all Animation assets. string[] animAssetsGuids = AssetDatabase.FindAssets("t:Animation");

foreach (var animAssetGuid in animAssetsGuids) { //This will output the path of an asset and a .meta file associated with an asset string animAsset = AssetDatabase.GUIDToAssetPath(animAssetGuid); string metaPath = AssetDatabase.GetTextMetaFilePathFromAssetPath(animAsset); Debug.Log("Asset file path: " + animAsset); Debug.Log("Meta file path: " + metaPath); } } }
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