Version: 2021.1
public static bool DiffIsValid (VersionControl.AssetList assets);

参数

assets 资源列表。

描述

Returns true if starting a Diff task is a valid operation for at least one asset in the given AssetList.

When all of the assets in the list are not added to version control the task will return false, otherwise the result will always be true.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/DiffIsValid")] public static void ExampleDiffIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Debug.Log(Provider.DiffIsValid(assets)); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961