Version: 2021.2
Launcher Manifest
How Unity builds Android applications

Library Manifest

A Library Manifest is the main Unity manifest and contains information about the Unity Player and its activity. Unity uses a default Library Manifest during the build process to generate the final Android Manifest for the application. You can override this with your own manifest file to have more control over the Android Manifest that Unity generates. For more information, see [Overriding an Android Manifest](overriding-android-manifest #creating-a-template-android-manifest-file).

设置

A Library Manifest declares:

  • The Unity activity.
  • The theme that the Unity activity uses.
  • Permissions.
  • VR modes.
  • VR performance.
  • Whether to allow the user to resize the application window. This is useful for VR and ChromeOS.
  • The maximum aspect ratio.
  • How to react to configuration changes.
  • Supported orientations.
  • Supported launch modes.
    Note: Unity only supports the singleTask launch mode.
  • Android UI.
  • Whether to use hardware acceleration.
  • Which features the application uses such as a gamepad or touchscreen.
  • Which graphics APIs the application supports.
  • Whether the application supports notches on the device.
  • The initial window size.
  • Which window modes the application supports. This is useful for ChromeOS.
  • Splash screen configuration.
  • Whether to extract native libraries when installing the application.
  • Which devices the application can run on.
Launcher Manifest
How Unity builds Android applications
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