The Circle Collider 2D is a Collider that interacts with the 2D physics system. The Collider’s shape is a circle with a defined position and radius within the local coordinate space of a Sprite.
| 属性: | 功能: |
|---|---|
| Material | 一种物理材质,可用于确定碰撞的属性(例如摩擦和弹性)。 |
| Is Trigger | 如果希望 2D 圆形碰撞体作为触发器运行,请选中此框。 |
| Used by Effector | 如果希望 2D 圆形碰撞体由附加的 2D 效应器使用,请选中此框。 |
| Offset | 2D 圆形碰撞体几何形状的局部偏移。 |
| Radius | 圆形的半径(采用局部空间单位)。 |