Version: 2021.2

Tilemap.SetAnimationTime

切换到手册
public void SetAnimationTime (Vector3Int position, float time);

参数

position The grid cell position.
time The running animation time in seconds.

描述

Sets the running animation time for a Tile at the given position.

Use this to set the running animation of a Tile at the given position to a particular frame of the animation or to synchronize the animation time between different Tiles.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961