Version: 2021.3
public static bool AddIsValid (VersionControl.AssetList assets);

参数

assets 要测试的资源列表。

描述

Given a list of assets this function returns true if Provider.Add is a valid task to perform on at least one of the assets in the list.

An Asset is considered to be valid for adding if it has not already been added to the version control provider. If it has already been added, it is invalid for adding.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/AddIsValid")] static void ExampleAddIsValid() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.mat")); Debug.Log(Provider.AddIsValid(assets)); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961