Version: 2022.1

TouchEvent

struct in UnityEditor.DeviceSimulation

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描述

Representation of a single touch event coming from a Device Simulator. Subscribe to DeviceSimulator.touchScreenInput to receive these events.

变量

phasePhase of the touch event.
positionOn-screen position of the touch event. The zero point is at the bottom-left corner of the screen in pixel coordinates.
touchIdThe unique identifier for the touch. Unity reuses identifiers after the touch ends.
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