Version: 2022.1
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingAccelerationStructure.RemoveInstance

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public void RemoveInstance (Renderer targetRenderer);

参数

targetRenderer The Renderer to remove from the RayTracingAccelerationStructure.

描述

Removes a ray tracing instance associated with a Renderer from this RayTracingAccelerationStructure.

This function is the primary way to remove a ray tracing instance associated with a Renderer from a manually managed RayTracingAccelerationStructure. Note that to build the acceleration structure on the GPU, you must call RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure.

See Also: RayTracingAccelerationStructure.AddInstance.

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