Version: 2022.2
public void Move (Vector3 position, Quaternion rotation);

参数

position The new position for the Rigidbody.
rotation 刚体的新旋转。

描述

Moves the Rigidbody to position and rotates the Rigidbody to rotation.

Use Rigidbody.Move to move and rotate a Rigidbody, complying with the Rigidbody's interpolation setting.

If you enable Rigidbody interpolation on the Rigidbody, calling Rigidbody.Move results in a smooth transition between the two positions and rotations in any intermediate frames that Unity renders. Use Rigidbody.Move if you want to continuously move and rotate a Rigidbody in each FixedUpdate.

To teleport a Rigidbody from one position and rotation to another position and rotation, without Unity rendering intermediate positions, set Rigidbody.position and Rigidbody.rotation instead.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961