Version: 2022.2
public bool isDataSRGB ;

描述

Returns true if the texture pixel data is in sRGB color space (Read Only).

This property describes whether the texture pixel data on disk, CPU memory, and GPU memory is in sRGB color space. Use GraphicsFormatUtility.IsSRGBFormat with Texture.graphicsFormat to check the GPU texture color space, which determines how Unity samples the pixel data on the GPU.

See Also: Linear and Gamma rendering.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961