Version: 2022.3

描述

Specifies that an evaluator does not support worker thread evaluation and should only be evaluated in the main thread. This could be the case if an evaluator is using non-tread safe Unity API (like AssetDatabase).

[Description("Returns asset paths corresponding to a list of instance ids")]
[SearchExpressionEvaluator("IdsToPaths", SearchExpressionEvaluationHints.ThreadNotSupported, SearchExpressionType.Iterable)]
public static IEnumerable<SearchItem> IdsToPath(SearchExpressionContext c)
{
    foreach (var idItem in c.args[0].Execute(c))
    {
        if (SearchExpression.TryConvertToDouble(idItem, out var idNum))
        {
            var id = (int)idNum;
            var path = AssetDatabase.GetAssetPath(id);
            if (!string.IsNullOrEmpty(path))
            {
                yield return SearchExpression.CreateItem(path, c.ResolveAlias("asset path"));
            }
        }
    }
}
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