Version: 2022.3

SystemInfo.maxCubemapSize

切换到手册
public static int maxCubemapSize ;

描述

Maximum cubemap texture size in pixels (Read Only).

The largest cubemap texture width and height that your graphics hardware supports.

Unity only supports textures up to a size of 16384, even if maxCubemapSize returns a larger size.

You can only create a texture with the maximum size if you have enough memory. For example, to create a cubemap with a size of 16384 in an uncompressed format such as TextureFormat.RGBA32, you need 6 gigabytes of memory because the amount of data is 4 bytes per pixel × 6 textures × 16384 x 16384.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961