Version: 2023.1
Physics 2D Reference
Introduction to Rigidbody 2D

2D 刚体

Rigidbodies enable physics-based behavior, such as reactions to gravity, mass, drag, and momentum. A Rigidbody 2D is a 2D component you can use to enable an object to act under the control of physics.

Topic 描述
Introduction to Rigidbody 2D Learn how to use Rigidbody 2D in your project and how they interact with Collider 2D components.
Rigidbody 2D body types Choose which Body Type to use to define the behavior of the Rigidbody 2D.
Simulated property Use this property to start or stop a Rigidbody 2D and any attached Collider 2Ds and Joint 2Ds from interacting with the 2D physics simulation.

其他资源

Physics 2D Reference
Introduction to Rigidbody 2D
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961