Version: 2023.1

L10n

class in UnityEditor

切换到手册

描述

文本本地化的类。

Use this class to localize your text shown in the Unity Editor. You need a po file (ja.po for example) and an asmdef (Assembly Definition) file. Add this syntax to define the LocalizationAttribute in any script in the assembly: [assembly:UnityEditor.Localization].
Place all po files within the asmdef folder. See Also: https://docs.unity.cn/Manual/ScriptCompilationAssemblyDefinitionFiles.html

静态函数

TrThis function referes a po file like ja.po as an asset. Asmdef and [assembly: UnityEditor.Localization] is needed.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961