Version: 2023.2

ChangeSceneEventArgs

struct in UnityEditor

切换到手册

描述

A change of this type indicates that an open scene has been changed ("dirtied") without any more specific information available. This happens for example when EditorSceneManager.MarkSceneDirty is used.

变量

sceneThe Scene that was changed.

构造函数

ChangeSceneEventArgsConstructs a new instance.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961