启用录制。
启用后,无论性能分析器是否已启用,录制器都会收集数据。
Note:
Set to false to make measurements available immediately for synchronous testing scenarious.
using UnityEngine; using UnityEngine.Profiling;
public class Example { public static void TimeSynchronousMethodWithMarkers() { var recorder = Recorder.Get("MyMarker"); recorder.enabled = true; // Starts measurements
// Call method which uses MyMarker // MyMethod();
recorder.enabled = false; // Stops measurements and makes data available immediately Debug.Log("MyMarker total time, ns: " + recorder.elapsedNanoseconds); } }