Version: 2023.2

TypeCache.GetTypesDerivedFrom

切换到手册
public static TypeCache.TypeCollection GetTypesDerivedFrom ();
public static TypeCache.TypeCollection GetTypesDerivedFrom (Type parentType);
public static TypeCache.TypeCollection GetTypesDerivedFrom (string assemblyName);
public static TypeCache.TypeCollection GetTypesDerivedFrom (Type parentType, string assemblyName);

参数

parentType 类或接口的类型。
assemblyName Optional assembly name.

返回

TypeCollection Returns an unordered collection of derived types. If assemblyName is specified, returns only types defined in this assembly.

描述

Retrieves an unordered collection of types derived from the T type.

This method provides fast access to all classes loaded from a given assembly or all Unity domain assemblies, which are derived from a specific class or implement a specific interface. Base class or interface can be a generic. The order of results is undefined.

using UnityEditor;

public class Example { static void ScanAssetPostprocessors() { var extractedTypes = TypeCache.GetTypesDerivedFrom<AssetPostprocessor>(); foreach (var editors in extractedTypes) { //... } } }

或用于实现特定接口的类。

using UnityEditor;

public interface IExampleInterface {}

public class Example { static void ScanInterfaceImplementers() { var extractedTypes = TypeCache.GetTypesDerivedFrom<IExampleInterface>(); foreach (var editors in extractedTypes) { //... } } }

Note: The returned TypeCollection is read-only and thread-safe. The order of types in the collection is undefined.

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