Struct float4x8
Assembly: solution.dll
Syntax
public struct float4x8 : IEquatable<float4x8>, IFormattable
Constructors
float4x8(float4)
Declaration
public float4x8(float4 f4)
Parameters
| Type |
Name |
Description |
| float4 |
f4 |
|
float4x8(float4, float4, float4, float4, float4, float4, float4, float4)
Declaration
public float4x8(float4 c0, float4 c1, float4 c2, float4 c3, float4 c4, float4 c5, float4 c6, float4 c7)
Parameters
float4x8(float4x4, float4x4)
Declaration
public float4x8(float4x4 m0, float4x4 m1)
Parameters
Fields
m0
Declaration
Field Value
m1
Declaration
Field Value
Properties
this[int]
Declaration
public ref float4 this[int index] { get; }
Parameters
| Type |
Name |
Description |
| int |
index |
|
Property Value
Methods
Equals(float4x8)
Declaration
public bool Equals(float4x8 other)
Parameters
Returns
GetComponentsIndex(int)
Declaration
public float8 GetComponentsIndex(int index)
Parameters
| Type |
Name |
Description |
| int |
index |
|
Returns
ToString()
Declaration
public override string ToString()
Returns
Declaration
public string ToString(string format, IFormatProvider formatProvider)
Parameters
| Type |
Name |
Description |
| string |
format |
|
| IFormatProvider |
formatProvider |
|
Returns
Operators
operator +(float4x8, float4x8)
Declaration
public static float4x8 operator +(float4x8 lhs, float4x8 rhs)
Parameters
Returns
operator /(float4x8, float)
Declaration
public static float4x8 operator /(float4x8 lhs, float rhs)
Parameters
Returns
operator *(float4x8, float4x8)
Declaration
public static float4x8 operator *(float4x8 lhs, float4x8 rhs)
Parameters
Returns
operator *(float4x8, float)
Declaration
public static float4x8 operator *(float4x8 lhs, float rhs)
Parameters
Returns
Implements
System.IEquatable<>
IFormattable