Struct CollisionEvents
Implements
IDisposable
Namespace: Tuanjie.Infinity.SimulationSystem
Assembly: solution.dll
Syntax
public struct CollisionEvents : IDisposable
Constructors
CollisionEvents(AllocatorHandle)
Declaration
public CollisionEvents(AllocatorManager.AllocatorHandle pAllocator)
Parameters
| Type | Name | Description |
|---|---|---|
| AllocatorManager.AllocatorHandle | pAllocator |
Methods
Dispose()
Declaration
public void Dispose()
GetParallelWriter()
Declaration
public CustomUnsafeQueue<ParticleCollisionEvent>.ParallelWriter GetParallelWriter()
Returns
| Type | Description |
|---|---|
| CustomUnsafeQueue<ParticleCollisionEvent>.ParallelWriter |
Implements
IDisposable