Struct ParticleCollisionEvent
Assembly: solution.dll
Syntax
public struct ParticleCollisionEvent : IComparable<ParticleCollisionEvent>
Constructors
ParticleCollisionEvent(float3, float3, float3, int, int)
Declaration
public ParticleCollisionEvent(float3 intersection, float3 normal, float3 velocity, int colliderInstanceID, int rigidBodyOrColliderInstanceID)
Parameters
| Type |
Name |
Description |
| float3 |
intersection |
|
| float3 |
normal |
|
| float3 |
velocity |
|
| int |
colliderInstanceID |
|
| int |
rigidBodyOrColliderInstanceID |
|
Fields
colliderInstanceID
Declaration
public int colliderInstanceID
Field Value
intersection
Declaration
public float3 intersection
Field Value
normal
Declaration
Field Value
rigidBodyOrColliderInstanceID
Declaration
public int rigidBodyOrColliderInstanceID
Field Value
velocity
Declaration
Field Value
Methods
CompareTo(ParticleCollisionEvent)
Declaration
public int CompareTo(ParticleCollisionEvent other)
Parameters
Returns
Implements
IComparable<>