Class MotionBlurModeParameter
A UnityEngine.Rendering.VolumeParameter that holds a MotionBlurMode value.
Inherited Members
VolumeParameter<MotionBlurMode>.Interp(MotionBlurMode, MotionBlurMode, float)
VolumeParameter<MotionBlurMode>.Override(MotionBlurMode)
VolumeParameter<MotionBlurMode>.SetValue(VolumeParameter)
VolumeParameter<MotionBlurMode>.GetHashCode()
VolumeParameter<MotionBlurMode>.ToString()
VolumeParameter<MotionBlurMode>.Equals(VolumeParameter<MotionBlurMode>)
VolumeParameter<MotionBlurMode>.Equals(object)
VolumeParameter<MotionBlurMode>.Clone()
VolumeParameter<MotionBlurMode>.value
VolumeParameter.k_DebuggerDisplay
VolumeParameter.GetValue<T>()
VolumeParameter.IsObjectParameter(Type)
VolumeParameter.Release()
VolumeParameter.overrideState
Namespace: UnityEngine.Rendering.Universal
Assembly: solution.dll
Syntax
public sealed class MotionBlurModeParameter : VolumeParameter<MotionBlurMode>, ICloneable, IEquatable<VolumeParameter<MotionBlurMode>>
Constructors
MotionBlurModeParameter(MotionBlurMode, bool)
Creates a new MotionBlurModeParameter instance.
Declaration
public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
MotionBlurMode | value | The initial value to store in the parameter. |
bool | overrideState | The initial override state for the parameter. |
Implements
System.ICloneable
System.IEquatable<>