Version: 2021.3
UXML element InspectorElement
UXML element Label

UXML element IntegerField

C# class: IntegerField
Namespace: UnityEngine.UIElements
Base class: TextValueField_1

属性

The following table lists all the supported attributes.

名称 类型 描述
binding-path string Path of the target property to be bound.
content-container string child elements are added to this element, usually this
focusable boolean True if the element can be focused.
is-delayed boolean If set to true, the value property isn’t updated until either the user presses Enter or the text field loses focus.
label string The string representing the label that will appear beside the field.
name string The name of this VisualElement.

Use this property to write USS selectors that target a specific element.
The standard practice is to give an element a unique name.
picking-mode string Determines if this element can be pick during mouseEvents or IPanel.Pick queries.
style string Reference to the style object of this element.

Contains data computed from USS files or inline styles written to this object in C#.
tabindex int An integer used to sort focusables in the focus ring. Must be greater than or equal to zero.
tooltip string Text to display inside an information box after the user hovers the element for a small amount of time.
usage-hints string A combination of hint values that specify high-level intended usage patterns for the VisualElement.
This property can only be set when the VisualElement is not yet part of a Panel. Once part of a Panel, this property becomes effectively read-only, and attempts to change it will throw an exception.
The specification of proper UsageHints drives the system to make better decisions on how to process or accelerate certain operations based on the anticipated usage pattern.
Note that those hints do not affect behavioral or visual results, but only affect the overall performance of the panel and the elements within.
It’s advised to always consider specifying the proper UsageHints, but keep in mind that some UsageHints might be internally ignored under certain conditions (e.g. due to hardware limitations on the target platform).
value int This is the value of the field.
view-data-key string Used for view data persistence (ie. tree expanded states, scroll position, zoom level).

This is the key used to save/load the view data from the view data store. Not setting this key will disable persistence for this VisualElement.
UXML element InspectorElement
UXML element Label
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961